Independent product and game studio

Apps that decide.
Platforms that operate.
Games that surprise.

OGGI Development builds focused products with a clear job: help people choose, operate, or play without noise. The portfolio spans consumer mobile AI, residential operations, and an original survival sandbox.

Portfolio

Three products with three different kinds of value.

Each project has its own visual language and product job. The studio layer is the same: clear purpose, strong interface, and systems that can grow.

N
Live mobile product

TheNextly

One strong answer to what to watch or play.

TheNextly turns taste, lists, mood, time, platforms, ratings, trailers, and shared context into one practical pick. It is built for films, shows, games, child profiles, and evenings where endless scrolling should stop.

  • Individual, shared, and child-safe recommendation flows.
  • Search, lists, digest, ratings, trailers, and AI explanations.
  • iOS and Android product with subscription plans.
TheNextly product atmosphere
TheNextly mobile screen
Consumer AI with a clear outcome The product is about one decision, not another feed.
E
Operational platform

ENTRYO

Residential access and service workflows without operational noise.

ENTRYO is a resident and property operations product for requests, access, communication, security, and team coordination. It is designed as calm utility: the interface should help people finish real building tasks quickly.

  • Resident, security, and admin scenarios in one product system.
  • Access, requests, maps, activity, and operational history.
  • Premium dark UI tuned for daily operational use.
ENTRYO platform screens
Temporary visual, correct direction Fresh iOS/Android screens can replace this asset later without changing the layout.
C
Game in development

Craftosis

Survival with side effects: you never know what you’re going to make.

Craftosis is a stylized 3D absurd survival sandbox for Unity. Crafting has broken the logic of reality: items have moods, biomes mix, bases can take offense, and every useful object may become a problem with instructions.

  • Procedural biomes, weather, day/night, creatures, NPCs, and events.
  • Unpredictable crafting with fair chaos, buffs, debuffs, and mutations.
  • Base building, waves, absurd weapons, pets, replayable stories, and future co-op.
Craftosis nighttime base concept
Original game direction Concept mockup for visual tone: readable stylized chaos, not generic survival.

Contact

For store review, support, and partnerships.

OGGI Development is the studio account behind TheNextly, ENTRYO, and Craftosis. Product support is handled through project emails; general studio communication goes through the OGGI Development mailbox.

[email protected]